Home
  • English
  • ÄŒeÅ¡tina
  • Deutsch
  • Español
  • Français
  • Gàidhlig
  • LatvieÅ¡u
  • Magyar
  • Nederlands
  • Português
  • Português do Brasil
  • Suomi
  • Log In
    New user? Click here to register. Have you forgotten your password?
Home
  • Browse Our Collections
  • Publications
  • Researchers
  • Research Data
  • Institutions
  • Statistics
    • English
    • ÄŒeÅ¡tina
    • Deutsch
    • Español
    • Français
    • Gàidhlig
    • LatvieÅ¡u
    • Magyar
    • Nederlands
    • Português
    • Português do Brasil
    • Suomi
    • Log In
      New user? Click here to register. Have you forgotten your password?
  1. Home
  2. Research Output and Publications
  3. UniMAP Conference and Proceedings
  4. Offense/defense decision-making controller for a billiard robot
 
Options

Offense/defense decision-making controller for a billiard robot

Journal
Proceedings of the International Conference on Man-Machine Systems (ICoMMS 2009)
Date Issued
2009-10-11
Author(s)
Jr-Syu Yang
Tamkang University, Taiwan
Chan-Yun Yang
Technology and Science Institute of Northern Taiwan, Taiwan
Chia-Hsiao Liu
Technology and Science Institute of Northern Taiwan, Taiwan
Handle (URI)
https://hdl.handle.net/20.500.14170/16107
Abstract
The objective of this research is to develop a defense/offense decision-making controller for a billiard robot by using Fuzzy and Extension theory. The main purpose is to make the billiard robot possess the imitation ability of how human beings do the defense/offense decision-making in a block ball game. The offense cushion shot means to pocket the object ball. After hitting the table rail, the defense strategy is developed by four conditions which are the distance between the cue ball and the object ball, distance between the object ball and the corresponding pocket, the angles between the cue ball, the object ball and the corresponding pocket, and the information of the block ball. In addition to the four parameters, it must be considered whether the cue ball or the object ball contacts the rail of the table after the cue ball strikes the object ball. Finally, the billiard robot will execute the hitting command to let the cue ball strike the object ball and make an offense or defense shot in the experiments.
Subjects
  • Fuzzy theory

  • Extension theory

  • Billiard robot

  • Decision-making contr...

File(s)
Offense Defense decision-making controller for a Billiard Robot.pdf (145.05 KB) Copyright transfer agreement.pdf (315.15 KB)
google-scholar
Views
Downloads
  • About Us
  • Contact Us
  • Policies