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Husna Afifi Mohd Yusoff @ Mat Jusoh
Preferred name
Husna Afifi Mohd Yusoff @ Mat Jusoh
Official Name
Mohd Yusoff @ Mat Jusoh, Husna Afifi
Alternative Name
Md Yusoff, M. H A
Main Affiliation
Scopus Author ID
57090811400
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1 - 4 of 4
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PublicationHealth-related social media use among youth in Malaysia( 2023-04-24)Ayub S.H.In the Web 2.0 era, social media are pervasive, rapidly evolving and increasingly influencing people's daily life and their health behaviour. Emerging as a potential source for online health information it significantly contributed to the increase in access and usage of new media, particularly among youth. However, little is known about how they use social media for such purposes. This study is seek to identify the patterns of social media use among youth scouting around (1) the most popular social media, types and form of information sought (2) frequency of social media use and (3) activities on social media in the context of health information search. This descriptive quantitative study consisted of an online questionnaire survey of 509 youth. The population is a group of youths who are pursuing their studies at public universities (age range 18-25) randomly selected through multi stage random sampling. Four selected universities to represent the zones and G Power Analysis Software has been used to identify sample size. Facebook is the main choice for respondents in the search for health information after Youtube and Blog. Twitter was less used by respondents in the context of health information search. In terms of health information sought, the majority of respondents liked to seek information about the cause of the disease, symptoms, complications or effects and nutritional information. Most respondents prefer to seek health information in the form of images and storytelling/personal experiences of suffering from illness. Respondents spent most of their time on Blog and Youtube for reading on health information. Youth are using social media for seeking health information. However, they are more likely to consume information than they are to contribute to the information posted online. The inherent value of "social"in social media is not being captured with online health information use.
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PublicationFactors contributing to online gaming addiction: A cross-sectional survey among university students( 2021-05-03)
;Teng V.N.In the new era of technology, an increasing number of people are starting to use the internet and at the same time, online gaming or online video games have become extremely popular among the young generation of youths, especially students. Online gaming will give the youths or students an escape from reality and most of them will get an addictive, adrenaline rush when they are facing a new challenge in a game. Online gaming addiction is still a mysterious problem in social life and people find it hard to regulate their time spent online and this situation even develops symptoms of compulsive online gaming players. The researcher referred to two theories, which are Uses and Gratification Theory (UGT) and Theory of Planned Behavior (TPB) to conduct the three main factors (independent variables), which are social factors, psychological factors, and media factors. Therefore, this research study is to investigate the factors students addicted to online gaming or online video games among university students. This qualitative research has involved 100 respondents and the questionnaire was distributed by using a Google Form to the targeted respondents. The respondents were among Universiti Utara Malaysia (UUM) specifically the College of Business Faculty-student who were randomly selected. The results show that social factors, psychological factors, and media factors have been contributed to online gaming addiction among university students. The online gaming addiction among College of Business Faculty-student was moderate and not too addictive. Hopefully, this research also can suit as a reference to be used for various people such as parents, educators, school administers, researchers and the society to provide strategic and initiative guidance in playing online gaming. -
PublicationService Quality as Predictors of Patient Satisfaction in Penang Private Hospitals( 2024-06-07)
;Kamal N.S.F.M. ;Ayub S.H. ;MarniatiAndika F.The purpose of this paper is to evaluate the quality of healthcare services by investigating the factors affecting patient satisfaction and predictors in private hospitals in Georgetown, Penang, Malaysia based on three service quality dimensions of the SERVQUAL which Responsiveness, Reliability, and Tangibility. A modified SERVQUAL questionnaire was used using random sampling to gather the research data and the respondents are consisted of 204 public and outside patients who are prior to the onset of the investigation. Pilot test is conducted for 54 respondents and all the variables obtain Cronbach's Alpha more than 0.7 which is acceptable. Statistical Package for the Social Science (SPSS) is used to evaluate data of this research. The results of the study revealed that the perceived healthcare services in private hospitals do not significantly vary. The dimension of responsiveness was rated the highest while tangibility was perceived as the least important of the three SERVQUAL dimensions applied in this study. Therefore, this research suggests to use more dimensions of service quality theories and bigger samplings to obtain better results and may be used to contribute in enhancing the quality of healthcare services of private hospitals in Penang, Malaysia and in other similar environments.1 -
PublicationMedia literacy in Malaysia: A systematic review( 2023-04-24)
;Manap J. ;Ayub S.H.Huzili A.I.Media literacy encompasses the practices that allow people to access, critically evaluate, and create or manipulate media. Media literacy has been defined differently in past studies, and it can be applied in traditional (print media, television, radio) and new media (Internet, video games, mobile telephony). There is a various study about media literacy in different demographic backgrounds and contexts. This present paper is designed to review media literacy in Malaysian contexts. This analysis has used a systematic literature review to map up the media literacy in Malaysia. A total of 13 articles were related to the research of media literacy in Malaysia. There are various methodologies used in that particular study as well the focus group of respondents also varied according to the contexts of the study. None articles have been published about the measurement of media literacy in the Malaysian context. Therefore there is a need for Malaysian researchers to explore and established the framework of media literacy by considering all important indicators to address issues and challenges related to the media environment.